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16 Aug, 2009

A WIP

Posted by: peddamat In: Articles

Inspired by The Piano Teacher.

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10 Aug, 2009

Introducing Recon.

Posted by: peddamat In: Articles| Software

Recon.

Need a schmancy, new GUI for Nmap? Got Leopard? Give Recon a try.

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03 Jul, 2009

Exploring 2D Convolution

Posted by: peddamat In: Articles| Software

Convolution Explorer

Convolution Explorer

Here’s a quick-and-dirty little tool which allows you to explore the effects of various convolution kernels on an image.

Much thanks to: From a remote village

Download: Convolution Explorer.zip [36 KB]

28 Apr, 2009

Shuffling, simulated.

Posted by: peddamat In: Articles| Software

ShuffleSim Screenie

ShuffleSim Screenie

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10 Apr, 2009

Check out GeoGebra

Posted by: peddamat In: Articles| Software

GeoGebra

GeoGebra

I always keep an eye out for software that makes diagramming easier, and the other day I came across GeoGebra. GeoGebra is a fantastic, free (as in freedom), Java-based mathematical illustration tool that includes support for plotting functions.

Similar to Mathematica Player, diagrams are fully interactive and can be exported as embeddable Java applets.

Perhaps best of all, no installation is required. GeoGebra launches through WebStart.

Here are few examples that I whipped up:

Example 1: Circle Square Screenshot

Example 1: Circle Square Screenshot

Example 1 (Click to Launch Applet)
Example 1 (Download GeoGebra Project)

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07 Mar, 2009

Song Exchange beta.

Posted by: peddamat In: Articles

My good friend, Chris Arges, set up a song exchanging site, noise.chrisarges.net.  The intent of the site is a place to post WIPs or beta tracks for your friends to critique and mash-up.

I, myself, ain’t much of a musician, but I love playing with Ableton Live and Reason, so I composed a few tracks to help get the site going. Here’s one of them.

(Headphones or a decent pair of speakers, strongly recommended)

Mopey Dopey 2.0

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Download the source file: mopeydopey-2.rns

and a few hours later, here’s Chris’s remix:

Mopey Dopey – Chris Remix 1

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And this is why the Internets are simply, awesome.

18 Feb, 2009

Cinema 4D Sketch & Toon

Posted by: peddamat In: Articles| Comp. Graphics| In Progress| Software


Here are a few sketches I created while working on my next article. The videos are mostly droplet simulations, rendered using the Cinema 4D Sketch & Toon module. The background is from bittbox, and the damn catchy tunes are from the Ting Tings, Les Hommes, and the Papa Fritas, respectively. The trailing video is a test of the C4D formula modifier. All the videos were composited in After Effects.

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30 Jan, 2009

Radiolab – Parabolas

Posted by: peddamat In: Articles

Radiolab is experimenting with visuals to complement their fantastic radio show. If you haven’t heard of Radiolab, click here immediately. It’s a radio show that meditates over a wide variety of sciencey topics. Plus, Oliver Sacks and Brian Greene are friends of the show. Click. Now.

Multiplying Apples

Multiplying Apples

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11 Dec, 2008

A Visual Guide to Fourier Transforms

Posted by: peddamat In: Articles

Sinusoids As Notes

Sinusoids As Notes

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10 Dec, 2008

Intuitive Probability Theory

Posted by: peddamat In: Articles| In Progress

Three Markovian Random Walks

Three Binomial Distributions (p=0.3, 0.5, 0.8)

Signals in Solids

Signals in Solids

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12 Aug, 2008

Vibrotactile Stimulus Verifier Arduino Shield

Posted by: peddamat In: Articles

Vibrotactile Stimulus Verifier Shield

I’m a Graduate Research Assistant at the Haptic Research Interface Laboratory (HIRL) at Purdue University. Being a Haptics Lab, we primarily study the sense of touch; investigating the modes of tactile sensation and exploring ways to deliver information to humans by means of it.

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Freescale MC(Z)33970 Dual Gauge driver IC

 While designing an ambient display project, I came across the Freescale MC(Z)33970 Dual Gauge driver IC.  The part seemed interesting, so I ordered a sample and whipped up a small C library to use in conjunction with a perf-boarded USB Bit Whacker I had on my workbench.  (An Arduino library is also available below)

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23 Jun, 2008

Build a USB Bit Whacker in 10 minutes

Posted by: peddamat In: Articles

Breadboarded USB Bit Whacker

Breadboarded USB Bit Whacker

Every so often you come across a reinvention of an old idea that blows you away, not only in its elegance but its sheer utility.  For me, this occurred a few weeks ago, when I came across the USB Bit Whacker.  The name was familiar, I’d surely seen it while browsing the Sparkfun product catalog, but for some reason the description hadn’t compelled me to click.

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To help keep my series of articles on microcontroller development on Mac OS X concise, I’ve decided to spin-off somewhat tangential topics into their own posts.  Here’s mini-post on powering the Technological Arts NanoCore C32 development kit.

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23 Jun, 2008

DIY right-angle headers

Posted by: peddamat In: Articles

DIY right-angle header up-close

 I often find the need to stick headers on my microcontroller projects, and I’ve come to prefer right-angle headers, as opposed to the traditional straight header, due to their unobtrusive, low-profile. Since right-angle headers are usually in low-supply, here’s a couple of ways to make or acquire them from parts you probably have lying around. (The peripheral in the pictures is the LIS3LV02DQ 3-axis accelerometer)

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GPS Logger Prototype

A few years ago, I came across a fantastic deal on surplus GPS modules on eBay. Given the high tinkering potential, and unable to pass up a deal, I picked up a few. Predictably, work started piling up, and the modules were relegated to collect dust in my parts bin. Earlier this month, my cousin and I decided to make a surprise trip down to Houston; what better time to slap together a project and test out the modules than a cross-country trip?

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14 Jun, 2008

Microcontroller Development Under Mac OS X (Part 1)

Posted by: peddamat In: Articles


I intend for this to be a series of posts explaining how to get up and running developing for the Freescale HC(S)12, Atmel AVR, Microchip PIC, and ARM LPx platforms. These instructions have been tested on my laptop, which runs Mac OS X Leopard. However, there is nothing *explicitly* Mac-specific about what I’ll be covering; most of this guide should apply to *NIX platforms, and possibly Windows, too.
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