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theory meets application.

Posts Tagged ‘Software

Here’s an Software-based Renderer (with support for OpenGL acceleration) that I created for “CS334: Fundies of Computer Graphics” under Prof. Voicu Popescu’s guidance. The renderer was written in C++/OpenGL/GLUT using Xcode.

11 Jul, 2006

PIC + Serial Display Interface

Posted by: peddamat In: In Progress

02 Apr, 2006

Interfacing With FIR-Filter ASIC

Posted by: peddamat In: In Progress

25 Feb, 2006

FPGA-Based Guitar Effects Pedal

Posted by: peddamat In: Articles| In Progress| VHDL

Digital Hendrix Intro Clip

Digital Hendrix Effects Demo

25 Oct, 2005

A LITTLE Compiler in Python

Posted by: peddamat In: Articles| Compilers| In Progress| Software

Here’s my compiler for “ECE468: Intro to Compilers” which I took during the Fall 2005 semester under Prof. Sam Midkiff’s guidance.  I decided to code my compiler using Python + PLY, instead of C/C++, to mix things up for the TA.  
I’d like to thank David Beazley and the PLY team for their great work. [...]

02 Jul, 2005

LDR Theremin

Posted by: peddamat In: In Progress


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